Back!

Hello, so as a welcome to this blog, i decided to start making a new game (as i have only made two this month). I suddenly just felt like it and started writing a weird little script: Rooms are generated, with furniture inside and a color for each piece of furniture. Units are then generated and spawned into a "limbo room" which acts as a buffer to then send them into a random room. These units have a favorite color and will react with boredom or joy depending on the colors present in each room. As it turns out, unity's color32 doesn't have default colors so i had to code my own, using a sheet of default batch (god i love batch files) colors. More updates on this little roguelike project soon!